![]() That being said each time we do something new we try to optimize best we can going through removing useless things that are not being used. ![]() The Brooklyn mod is to take people away from the crowded city streets of New York City and the automatic fire alarms and EMS runs and throw them into a neighborhood of crime and arson and lots of fires. We feel this gives our player base more motivation to follow our progress and play our mods. I.E Engine 65 and Engine 34 received new rigs last year and when they did in real life, we made them in the mod and included them in the next update. We go through and update our models and textures all the time and release updates to the public so that they can get something new out of our mod and not play the same things all the time. Besides we are the only modification out there to continuously update and patch our mod. They are poorly optimized, if we were to include the Brooklyn modifications and the Manhattan Modifications into one project the mod would probably be about 5-6 Gbs and take about 15-20 minutes to load each session. Well you are not very familiar with our mods then. Tbh i'd have just consolidated these projects as one large one since you're using the same things (including units) from fdny, things like this one could have been in the mission section of the mod.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |